GAME 326: Game Design III

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Focus on game theory and design. Exploration of human decision-making processes through study of game theory, subset of decision theory. Study of game concepts and development of meaningful play. Exploration of interactive narrative and character structures in single-, multiple-, and mass-user gaming environments. Emphasis on creation of original, unique, and useful gaming concepts. Produce proof of concept collaterals in form of: storyboards; animatics; drawings; game design documents; and digital paintings.
Prerequisites

Minimum grade of C- in GAME 222; GAME 228; GAME 240.

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